creative coloring gradient maps
  • Creative Coloring with Gradient Maps in Photoshop (and How to Protect Skin Tones)

  • by Aaron Nace
    May 19, 2020
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Add beautiful coloring to your photos with Gradient Maps in Photoshop! Learn how to use a Gradient Map to apply different colors to the highlights, midtones, and shadows of an image, and then use Blend If to protect skin tones and dial-in the perfect look. We even include several custom Gradients that you can download and try on your own photos.

creative coloring gradient maps

creative coloring gradient maps

AFTER COLOR GRADE

BEFORE

Colour Your Shadows, Midtones and Highlights Separately

Most colour grading tools push the whole image in one direction. A gradient map doesn’t — it lets you assign a different colour to the dark parts, the middle parts and the bright parts of a photograph independently. That’s why it produces the split-toned, cinematic looks that a simple colour balance never quite reaches.

It’s also fast. Once you understand the one idea behind it, a full colour grade is about four clicks. The catch is skin: push a gradient map hard on a portrait and your subject goes blue. We’ll fix that too, with a technique that protects skin tones automatically.

A photo colour graded in Photoshop using a gradient map adjustment layer

What a Gradient Map Actually Does

A gradient map reads the brightness of every pixel and replaces it with the colour sitting at that position along a gradient you define.

That’s the whole concept. The darkest pixels take the colour at the far left of your gradient, the brightest take the colour at the far right, and everything in between is mapped proportionally. Set the gradient from black to white and nothing changes. Set it from deep blue to warm cream and you’ve built a colour grade.

Because it works off luminance, it respects the existing light in the photograph — which is why the results look graded rather than painted on.

Adding Your First Gradient Map

Go to Layer › New Adjustment Layer › Gradient Map, or use the adjustment layer icon at the bottom of the Layers panel.

Your image immediately turns black and white. That’s correct — Photoshop’s default gradient runs black to white, so every pixel is mapped to its own brightness. Nothing to worry about; you’re about to replace it.

Photoshop ships with presets worth clicking through — Cyanotype and the metallic ones are genuinely useful starting points. But the real value is in building your own. If adjustment layers are new to you, How to Master Adjustment Layers in Photoshop covers why these are always the right way to work.

Inside the Gradient Editor

The Gradient Editor in Photoshop with colour stops being added to a custom gradient

Click the gradient strip in the Properties panel to open the editor. This is where the grade is built.

Left is shadows, right is highlights

Fix this in your head and everything else follows. The left end of the strip maps your darkest pixels; the right end maps your brightest.

Choose “Foreground to Background” and the image may look like a negative — that just means the dark end is mapped to a light colour. Drag the black stop to the far left and the white stop to the far right and it snaps back to looking natural.

Adding and moving colour stops

Click anywhere along the bottom of the strip to add a stop. Double-click a stop to change its colour. Drag it left or right to control which tonal range it affects.

Position is as important as colour. Drag a stop right and it starts influencing the brighter parts of the image; drag it left and it moves down into the shadows. Since most photographs have far more midtones than extremes, small movements near the centre make the biggest visible difference.

Choosing colours that actually work

The Photoshop colour picker being used to choose a desaturated colour for a gradient map stop

The first attempt almost always looks terrible, and that’s fine — every stop stays editable, so nothing needs restarting.

In the colour picker, right is more saturated and left is less; up is brighter and down is darker. The single most common fix is moving left. Saturated colours that look decisive in the picker read as garish once mapped across an entire photograph. Desaturated, slightly darker colours produce grades that look intentional.

When you have something you like, click New in the editor to save it as a named preset.

Loading a Gradient Map Pack

Gradient presets are shareable .grd files, and this tutorial comes with five of ours — use the download link on this page.

Open the Gradient Editor, click the gear or the Import option, and choose the .grd file. The new gradients append to the bottom of the list, ready to click through. Loading a pack and cycling it against your own image is the fastest way to develop a sense of which colour relationships work.

Dialling It Back with Opacity

Lowering the opacity of a gradient map layer in Photoshop to soften the colour grade

A gradient map at full strength is almost always too much. That’s not a fault — it’s a starting point you’re expected to reduce.

Most grades land somewhere between 15% and 35% opacity. And there’s a much better way to get there than dragging the opacity slider: press V for the Move tool, then a number key. 1 is 10%, 5 is 50%, 0 is 100% — and typing two digits quickly, like 33, gives 33%.

It sounds trivial. It isn’t: you keep your eyes on the photograph instead of on a slider in the corner, which is exactly when you can actually judge the effect. This works on any layer, not just gradient maps.

Blend If: The Skin Tone Problem

The Blend If sliders in the Photoshop Layer Style dialog controlling where a gradient map is visible

Lowering opacity weakens the grade everywhere. Sometimes you want it strong across the frame and absent on your subject’s face. That’s a job for Blend If.

Double-click the gradient map layer to open Layer Style; Blend If sits at the bottom. Its two sliders decide where this layer is allowed to be visible — a mask you never have to paint. There’s a dedicated free tutorial on Blend If if you want the full picture.

What the two sliders do

This Layer hides parts of the gradient map based on its own values. Underlying Layer — the more useful one — hides it based on the photograph beneath. Drag the black handle right and the layer disappears from the dark areas of your photo; drag the white handle left and it disappears from the bright areas.

Split the handle or it will look terrible

Dragged as-is, the cut-off is abrupt and the edges look torn. Hold Alt or Option and drag one half of the handle away from the other and the transition becomes a gradual ramp instead of a hard line. This step is not optional — it’s the difference between a professional result and an obvious one.

Protecting Skin with the Red Channel

The Blend If channel dropdown set to Red to protect skin tones from a gradient map in Photoshop

Blending on the default Gray channel works on brightness, which doesn’t help — skin isn’t reliably brighter or darker than its surroundings. Skin is distinguished by its colour.

So change the Blend If dropdown from Gray to Red. Skin is essentially orange, and RGB gives you only Red, Green or Blue — Red is by far the closest.

  1. Double-click the gradient map layer

    Opens Layer Style.

  2. Set Blend If to Red

    Both sliders now read the red channel of the underlying photograph.

  3. Drag the Underlying Layer white handle to the left

    The grade begins vanishing from the reddest parts of the image — which is the skin.

  4. Alt or Option-drag to split the handle

    Softens the falloff so the protection is invisible.

  5. Push until skin looks right

    You want a trace of the grade left on skin. Removing it completely makes the subject look pasted onto the scene.

A portrait colour graded in Photoshop with skin tones protected by a Blend If adjustment

One caveat worth expecting: anything else red in the frame is protected too — a sunset sky, a red jacket. Usually that’s harmless, occasionally you’ll need to back off.

The Whole Thing, Start to Finish

Once it’s familiar, a complete grade takes under a minute:

  1. Add a Gradient Map adjustment layer

    From the adjustments panel.

  2. Click a preset gradient

    Yours or one from a loaded pack. Don’t fuss over it — you can swap it at any point.

  3. Double-click the layer, set Blend If to Red

    Alt or Option-drag the Underlying Layer white handle to protect skin.

  4. Press V, then a number, to set opacity

    Somewhere around 20–30% for most images.

And you can stack them. Two or three gradient maps at low opacity — one cooling the shadows, one warming the highlights — layer into something far more nuanced than any single grade. Group them so the whole treatment can be toggled or reused on the next image.

Where Gradient Maps Go Wrong

Leaving the layer at 100%

The single biggest giveaway. Almost every gradient map wants to come down to a quarter of its strength.

Picking colours that are too saturated

What looks rich in the colour picker looks lurid mapped across a whole photo. Move left in the picker, further than feels right.

Not splitting the Blend If handles

An unsplit handle produces hard, obvious edges. Alt or Option-drag, every time.

Blending on Gray instead of Red for skin

Gray targets brightness, and skin isn’t defined by brightness. Red is the channel that finds it.

Building the gradient before looking at the photo

Where you place the stops depends on where that image’s tones actually sit. Watch the picture, not the strip.

More Free Colour Tutorials

If colour is where you want to spend your time, these go further:

Build a Set You Reuse

What makes gradient maps worth learning properly is that the work compounds. Every grade you like can be saved as a preset, and after a few months you have a personal set of looks that apply in one click and are recognisably yours.

Start by loading the pack from this tutorial, running each one against a portrait with Blend If set to Red, and noting which two you keep coming back to. Those are the beginning of your own set.

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